陆炎 1 ,史曙生 2 ,葛国政 1 ,李冲 1 ,方萍 213
(1.南京理工大学 体育部,江苏 南京 210094;2.南京师范大学 体育科学学院,江苏 南京 210023)
摘 要:基于心流形成机制,对青少年体育游戏的目标、任务、技术、反馈设计进行理论分 析。研究认为:新课标从目标引领、任务调适和反馈驱动 3 个方面促进青少年体育游戏心流体验, 青少年体育游戏是目标引领下青少年可以持续改进和能够全力以赴的具有情境性的一种身体活 动,运动技能与游戏挑战之间的平衡是青少年体育游戏设计的核心要求。从促进健康行为的形成、 运动能力的提高、体育品德的养成以及个体全面发展 4 个方面,提出青少年体育游戏设计的实践 策略:设计真实的游戏情境,激发游戏参与动机;提供多元的游戏任务,促进体能与技术融合; 给予合理的游戏反馈,强化游戏目标引领;搭建有效游戏社群,拓展游戏参与空间。
关 键 词:体育游戏设计;心流理论;青少年;新课标
中图分类号:G807 文献标志码:A 文章编号:1006-7116(2024)06-0095-07
Research on teenagers’ sports games design under the background of the new curriculum standards: Theoretical framework of the flow and practical strategy
LU Yan1,SHI Shusheng2,GE Guozheng1,LI Chong1,FANG Ping2
(1.Department of Physical Education,Nanjing University of Science and Technology,Nanjing 210094,China; 2.School of Physical Education,Nanjing Normal University,Nanjing 210023,China)
Abstract: Based on the formation mechanism of the happy psychological state by the theory of flow, this paper analyzes the theoretical framework of teenagers’ sports game design about goals, tasks, techniques, and feedback. The research suggests that the new curriculum standards promote the flow experience of teenagers’ sports games from three aspects, such as goal guidance, task adjustment, and feedback drive, and teenagers’ sports games are situational physical activities that teenagers can continuously improve and give their all under the guidance of goals. The study points out the balance between sports skills and game challenges is the core requirement of teenagers’ sports game design, and also proposes practical strategies for teenagers’ sports game design from four aspects including promoting the formation of healthy behaviors, improving athletic abilities, cultivating sports ethics, and promoting overall individual development. Such as designing realistic game scenarios to stimulate game participation motivation; providing diverse game tasks to promote the integration of physical fitness and technology; affording effective game feedback to strengthen game goal leadership; and building an effective game community to expand the space for game participation.
Keywords: sports game design;theory of flow;teenagers;new curriculum standard
文件下载:tyxk20240613.pdf
